Web Practices I - 1st semester
The new digital technologies provide a range of experiences that have become an integral part of our daily lives, and the Web is the greatest expression of these experiences. This course seeks to address some relevant issues that arise in the use of New Media for the development of contents. It is intended that the student acquires the required skills to be enabled to produce a multimedia project from scratch, not just in the matter of specific technical issues linked to the computer processing, but also the inherent challenges emerging in the management and design of multimedia projects. Therefore strategic options that lead to interaction between the work of content production and graphics design will be portrayed and examined, namely through the specific practices of digital content production.
In parallel with the guidelines involved in the development of the architecture of a specific Web site, it will also be addressed the issues involving the production and relevance of Web interactivity within its public, along with financial sustainability and the various phases in the multimedia projects timing.
Docente a definir
Weekly - 3 letivas + 1 tutorial
Total - Available soon
Norman, Donald A. (2002). The Design of Everyday Things. First Basic paperback
Carroll, ed. (2002). Human-Computer Interaction in the New Millenium. Reading, MA: Addison Wesley.
Horton, Sarah (2007). Access by Design. Open access.
Krug, Steve (2010). Rocket surgery made easy: the do-it-yourself-guide to finding and fixing usability problems. Berkeley, Ca: New Riders Press.
Lynch, P. & Horton, S. (2009). Web Style Guide. 3rd ed. For review of 7530 concepts. Open access.
Mooggridge, Bill. (2006). Designing Interactions. Cambridge(MA): The MIT Press 2006
Morville, P. & Rosenfeld L. (2006). Information architecture for the World Wide Web (3rd ed. ). O´Reilly. First edition available as open access PDF.
Nielsen, Jakob and Loranger, Hoa Loranger (2006). Prioritizing Web Usability. Berkley: New Riders Publishing.
Rubin, Jeffrey & Chisnell, Dana (2008). Handbook of usability testing: How to plan, design and conducteffective test (2nd ed.). New York: Wiley.
Presentation of contents that allow a critical understanding of the main concepts; critical reading and group discussion; brainstorming moments in class. The focus is to provide the ability to apply an articulated approach of the models and concepts involved. The teaching method is: 1) expository with the mandatory participation of students (60%), 2) practical work and team work, and group discussion with specific students contributions (40%).
1) Active participion and contribution on class and three small works (one of them team work) with oral presentation 50%), 2) A final paper (3000-4000 words), oral presentation and discussion (50%).
The production of a website requires the mastery of multiple knowledge domains, and uses several multi-disciplinary practices: information systems architecture, communication design, project management, programming languages, etc This course proposes the acquisition of principles and abilities in order to reach an decent level of content management and production to design the graphical interface and its logical features allowing Web navigation, the strategic positioning of text, of images, audio and video, i.e., the relationship between the systems architecture and Web design. This seminar will also focus on new practices of web content development through modeling styles technologies, like Cascading Style Sheets (CSS) in accordance with the W3C consortium recommendations.
Programs where the course is taught: