Humanística Digital (not translated) - 1st semester
«Digital Humanities» is the recent denomination of a discipline that aims to incorporate all modes of
computer use and its techniques into the Humanities, either for research, data processing or
preservation, and artistic practices. It has a multimodal and transdisciplinary scope. It provides a
superior flexibility and speed in performing traditional tasks; it allows anyone to achieve previously
unconceivable results (virtual / 3D representations, etc.); and its outcomes become available to
everyone, via the Web. The student will succeed:
a) To understand the revolution introduced by the new media in our ways of experiencing the world,
of describing and representing it in artistic terms;
b) To see how the new technologies have changed creative practices, explicitly the literary ones;
c) To explore the fundamental narratological issues, and the theoretical adjustment imposed by the
new techniques and interactive fictional experiences.
Weekly - 3 letivas + 1 tutorial
Total - Available soon
Alves, Daniel, "Humanidades Digitais e Investigação Histórica em Portugal: perspectiva e discurso
(1979-2015)". Práticas da História, nº 2, 2016. http://www.praticasdahistoria.pt/en/issues/praticas-
Barbas, Helena. «Cloud Computing and (new) mobile storytelling in the Internet of Things»,
EuroMedia´2015, Lisboa, Portugal, 2015.
Rieger, Oya Y. «Framing digital humanities: The role of new media in humanities scholarship», First
Monday, Vol. 15, No. 10. 2010. https://firstmonday.org/ojs/index.php/fm/article/view/3198/2628
McCarthy, Willard. «Getting there from here. Remembering the future of digital humanities\".
Roberto Busa Prize lecture 2013.» Advancing Digital Humanities: Research, Methods, Theories. Ed.
Paul Longley Arthur and Katherine Bode. Houndmills: Palgrave Macmillan. 2014.
«A Companion to Digital Humanities» - http://www.digitalhumanities.org/companion/
«Dreaming Methods» - http://dreamingmethods.com
Emily Short - https://emshort.blog
Nick Monfort - http://nickm.com
Lecturing with multimedia support (60%); class discussions and analysis of oral and written texts, presentation and discussion of student papers (40%).
Evaluation method: a critical review/commentary of one of the texts from the theoretical bibliography (20%); one ground work/ Monograph/ essay oriented by the teacher on a topic to be proposed (4,000 words 50%); an experimental / creative work using new media/ Web 2.0 tools (30%).
1. - Specific features of digital content - reading, presentation, representation
2. Literature and ciberliterature
2.1 - Relationships between traditional narrative and the new modes of literary creation;
2.2 - Characteristics of digital storytelling;
3. Digital narratology
3.1 - The adjustment of theoretical concepts and changes imposed by the new practices;
3.2 - Storytelling in the Cloud;
4.1 - Virtual reality - illusion and immersion;
4.2 - The role and function of the word in mixed realities;
4.3 - The scope of narrative in the Internet of Things (IoT).
Programs where the course is taught: