Digital Humanities - 1st semester


«Digital Humanities» is the recent denomination of a discipline that aims to incorporate all modes of
computer use and its techniques into the Humanities, either for research, data processing or
preservation, and artistic practices. It has a multimodal and transdisciplinary scope. It provides a
superior flexibility and speed in performing traditional tasks; it allows anyone to achieve previously
unconceivable results (virtual / 3D representations, etc.); and its outcomes become available to
everyone, via the Web. The student will succeed:
a) To understand the revolution introduced by the new media in our ways of experiencing the world,
of describing and representing it in artistic terms;
b) To see how the new technologies have changed creative practices, explicitly the literary ones;
c) To explore the fundamental narratological issues, and the theoretical adjustment imposed by the
new techniques and interactive fictional experiences.

General characterization





Responsible teacher

Helena Barbas


Weekly - 3 letivas + 1 tutorial

Total - Available soon

Teaching language





Alves, Daniel, «Humanidades Digitais e Investigação Histórica em Portugal: perspectiva e discurso
(1979-2015)». Práticas da História, nº 2, 2016.
Barbas, Helena. «Cloud Computing and (new) mobile storytelling in the Internet of Things»,
EuroMedia´2015, Lisboa, Portugal, 2015.
Rieger, Oya Y. «Framing digital humanities: The role of new media in humanities scholarship», First
Monday, Vol. 15, No. 10. 2010.
McCarthy, Willard. «Getting there from here. Remembering the future of digital humanities\\".
Roberto Busa Prize lecture 2013.» Advancing Digital Humanities: Research, Methods, Theories. Ed.
Paul Longley Arthur and Katherine Bode. Houndmills: Palgrave Macmillan. 2014.
Recursos digitais:
«A Companion to Digital Humanities» -
«Dreaming Methods»:
Emily Short:
Nick Monfort:

Teaching method

Lecturing with multimedia support (60%); class discussions and analysis of oral and written texts, presentation and discussion of student papers (40%).

Evaluation method

Evaluation method: a critical review/commentary of one of the texts from the theoretical bibliography (20%); one ground work/ Monograph/ essay oriented by the teacher on a topic to be proposed (4,000 words 50%); an experimental / creative work using new media/ Web 2.0 tools (30%).

Subject matter

1. - Specific features of digital content - reading, presentation, representation
2. Literature and ciberliterature
2.1 - Relationships between traditional narrative and the new modes of literary creation;
2.2 - Characteristics of digital storytelling;
3. Digital narratology
3.1 - The adjustment of theoretical concepts and changes imposed by the new practices;
3.2 - Storytelling in the Cloud;
4. Cyberarts
4.1 - Virtual reality - illusion and immersion;
4.2 - The role and function of the word in mixed realities;
4.3 - The scope of narrative in the Internet of Things (IoT).


Programs where the course is taught: