Creative Project I
Objectives
Stimulating passions that help “organize” your lives.
Study, research and develop on the “frontier” of sustainability and innovation.
Encourage disruptive creation.
General characterization
Code
12645
Credits
3.0
Responsible teacher
António da Nóbrega de Sousa da Câmara, Theo Rangel Correia da Silva Fernandes
Hours
Weekly - 2
Total - Available soon
Teaching language
Português
Prerequisites
without pre-requisites.
Bibliography
Available soon
Teaching method
Available soon
Evaluation method
Available soon
Subject matter
- Preliminary idea generation and selection to anchor teaching and learning;
- Introduction to sustainability typology of problems and solutions;
- Introduction to systems thinking;
- Introduction to key mental models followed in mathematics, physics, chemistry, biology and economics;
- Fundamental computing (software and hardware) stacks;
- Sustainability data, logic and presentation layers in information infrastructures;
- Introduction to AI (as the backend) and AR/VR (in the front end) in platforms addressing sustainability problems;
- Introduction to molecular biology approaches to sustainability problems;
- Introduction to policy approaches to sustainability problems;
- Revision of ideas generated in the beginning of the course;
- Presentation of mock-ups.