Creative Project I

Objectives

Stimulating passions that help “organize” your lives. 
Study, research and develop on the “frontier” of sustainability and innovation. 
Encourage disruptive creation.

General characterization

Code

12645

Credits

3.0

Responsible teacher

António da Nóbrega de Sousa da Câmara, Theo Rangel Correia da Silva Fernandes

Hours

Weekly - 2

Total - Available soon

Teaching language

Português

Prerequisites

without pre-requisites.

Bibliography

Available soon

Teaching method

Available soon

Evaluation method

Available soon

Subject matter

-        Preliminary idea generation and selection to anchor teaching and learning;

-        Introduction to sustainability typology of problems and solutions;

-        Introduction to systems thinking;

-        Introduction to key mental models followed in mathematics, physics, chemistry, biology and economics;

-        Fundamental computing (software and hardware) stacks;

-        Sustainability data, logic and presentation layers in information infrastructures;

-        Introduction to AI (as the backend) and AR/VR (in the front end) in platforms addressing sustainability problems;

-        Introduction to molecular biology approaches to sustainability problems;

-        Introduction to policy approaches to sustainability problems;

-        Revision of ideas generated in the beginning of the course;

-        Presentation of mock-ups.

Programs

Programs where the course is taught: