Digital Project Laboratory

Objectives

Curricular unit that favors the careful production of digital projects capable of circulating nationally and internationally, privileging and implementing a laboratory culture of digital experimentation, allowing students contact with emerging media and technologies. The curricular unit aims to:

OBJ1: Provide students with an understanding of the process of developing digital products, in particular, multimedia and interactive applications for the Web;

OBJ2: Train students in the design and implementation of rapid prototyping and digital multimedia and interactive products.

General characterization

Code

01105352

Credits

6.0

Responsible teacher

Paulo Nuno Gouveia Vicente

Hours

Weekly - 4

Total - 168

Teaching language

Portuguese

Prerequisites

N/A

Bibliography

Olson, T. (2015). Digital Project Management: The Complete Step-by-Step Guide to a Successful Launch. J.Ross Publishing.

Agile Practice Guide (2017). Project Management Institute.

Tarp, T. (2009). The Collaborative Habit: Life Lessons for Working Together. Simon & Schuster.

Teaching method

The teaching method is fundamentally laboratory-based, supported by theoretical and practical support presentations. Theoretical-practical evaluation - includes two elements of evaluation (individual - frequency (20% of the final classification); in subgroups - research and experimentation exercises (20% of the final classification); Laboratory evaluation - includes two elements of evaluation (individual and in subgroups - creation and prototyping exercises (20% of the final classification); in subgroups - prototype / final design (40% of the final classification).

Evaluation method

Continuous Assessment - Laboratory evaluation: Creation and prototyping exercises individual and in subgroups (20%); Prototype / final design in subgroups (40%) (60%), Theoretical-practical evaluation: Individual frequency (20%); Research and experimentation exercises in subgroups (20%)(40%)

Subject matter

Module 1: Research and Documentation

Module 2: Wireframes and Storyboards

Module 3: Sketching

Module 4: Mockups

Module 5: Prototyping