Synthesis and Study of Sounds

Objectives

a) To learn about the theoretical and practical foundations of the most common sound synthesis techniques.
b) To learn about the theoretical and technical principles of digital sound processing, including the principal filter processes, reverberation and sound spatialization.
c) To study the relationship between specific sonorities and the technical process that produced them, by associating them with soundforms.
d) To develop technical and creative abilities to apply the concepts studied to digital code programming environments, namely in CSound language.

General characterization

Code

02113176

Credits

10.0

Responsible teacher

Isabel Maria Antunes Pires

Hours

Weekly - Available soon

Total - 280

Teaching language

Portuguese

Prerequisites

N/A

Bibliography

  • BOULANGER, R. C. (2000). Csound Book. MIT Press.
  • MANNING, P. (2004). Electronic and computer music. Oxford U. Press.
  • LAZZARINI, V. (2017). Computer Music Instruments. Springer.
  • LAZZARINI, V. (2019). Computer Music Instruments II. Springer.
  • LAZZARINI, V., Yi, S., FFITCH, J., KEINTZ, J., Øyvind BRANDTSEGG, & McCURDY, I. (2016). Csound. Springer.
  • PEJROLO, A., & METCALFE, S. B. (2017). Creating sounds from scratch: a practical guide to music synthesis for producers andcomposers. Oxford U. Press.
  • ROADS, C. (2015). Composing electronic music : a new aesthetic. Oxford University Press.
  • ROADS, C. (2012). The computer music tutorial. Mit Press.

Teaching method

Theoretical and practical classes. Presentation of techniques and theories related to the field of study. Audition of works, discussion and practical work in the laboratory. Programming practice throughout the duration of the curricular unit.

Evaluation method

Continuous assessment - A final programming project of anartistic and creative character(50%), Exam(20%), Production of two or more short practical programming exercises(30%)

Subject matter

1. The theory of the principal digital sound synthesis techniques, namely additive, subtractive, by distortion and granular synthesis, and their practical implementation techniques .
2. The theories and techniques of signal processing in a digital audio environment, namely the principal types of filters, reverberation and spatialization techniques.
3. The study of sound forms in their theoretical and practical components.
4. The study of the association between digitally synthesized sounds and their auditory perception, specifically relating the techniques that produce them and the aesthetic that integrates them.
5. The creation of virtual instruments in a digital environment and its musical use.
6. Programming practice in CSound.

Programs

Programs where the course is taught: