Microeconomics I

Objectives

This course (*) introduces the fundamental concepts and techniques of consumer and producer theory, decisions under uncertainty, and game theory, at an advanced level.

(*2023-2024. The updated course’s syllabus will be available to students at the beginning of each academic term)


General characterization

Code

6120

Credits

8

Responsible teacher

Prof Doutor Steffen Hoernig

Hours

Weekly - Available soon

Total - Available soon

Teaching language

English

Prerequisites

n/a 


Bibliography

Jehle and Reny, Microeconomic Theory (3rd edition, 2011)

Erik Angner, A Course in Behavioral Economics (2nd edition, 2016)

Varian, Microeconomic Analysis (3rd edition)

Mas-Colell/Whinston/Green, Microeconomic Theory (1995)


Teaching method

Presentations of theory interspersed with discussion of exercises solved by students.


Evaluation method

Final Exam 50% (minimum 8.0)

Midterm 30%

Class participation 20% 


Subject matter

1. Classic consumer theory (preference, utility, duality)

2. Revealed preferences (WARP, SARP)

3. Producer theory (technology, cost, duality)

4. Choice under uncertainty (lotteries, preferences, expected utility)

5. Game theory (static/dynamic games of (in)complete information)


Programs

Programs where the course is taught: