Microeconomics I
Objectives
This course (*) introduces the fundamental concepts and techniques of consumer and producer theory, decisions under uncertainty, and game theory, at an advanced level.
(*2023-2024. The updated course’s syllabus will be available to students at the beginning of each academic term)
General characterization
Code
6120
Credits
8
Responsible teacher
Prof Doutor Steffen Hoernig
Hours
Weekly - Available soon
Total - Available soon
Teaching language
English
Prerequisites
n/a
Bibliography
Jehle and Reny,
Microeconomic Theory (3rd edition, 2011)
Erik Angner, A Course in
Behavioral Economics (2nd edition, 2016)
Varian, Microeconomic
Analysis (3rd edition)
Mas-Colell/Whinston/Green, Microeconomic Theory (1995)
Teaching method
Presentations of theory interspersed with discussion of exercises solved by students.
Evaluation method
Final Exam 50% (minimum 8.0)
Midterm 30%
Class participation 20%
Subject matter
1. Classic consumer
theory (preference, utility, duality)
2. Revealed preferences
(WARP, SARP)
3. Producer theory
(technology, cost, duality)
4. Choice under
uncertainty (lotteries, preferences, expected utility)
5. Game theory (static/dynamic games of (in)complete information)